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dev:feature_requests [2014/02/26 08:36] muldjorddev:feature_requests [2014/04/02 20:33] – [Known bugs] muldjord
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 =====DGEdit===== =====DGEdit=====
-The following is a prioritized feature request list for the DrumGizmo Drumkit editor. First on the list has highest priority: 
-====Not yet implemented==== 
-  * Export to single file with multiple channels for future disk-stream feature preperation. 
-  * When using listen, make sure that the sound isn't distorted when listening to higher volume hits. 
-  * The possibility to click on the circles in velocity view, which will then select the corresponding selection in waveform view. 
-  * Save all energy levels to the .xml file. If no energies are detected when loading a kit → autogenerate. 
-  * Use right-click on the mouse to listen in waveform view 
-  * Add the possibility to play all samples in velocity view by clicking a play button. Only play x miliseconds of each selection. This length should be adjustable by a slider or a lineedit placed close to the play button. Highlight each circle while playing them. 
-  * Allow the manipulation of more than one selection at a time using a common ctrl+mouseclick or by dragging the mouse across one or more selections. With more selections selected, when resizing, all selected selections should resize accordingly. 
-  * A one-click button that automatically spreads out all currents hits evenly over the velocity span. This is potentially a bad idea, but great for those who know how to use it. 
-  * Add the possibility to move selections around freely in velocity view. This allows the user to override the calculated energy for a selection if it is wrong. 
-  * Allow “simulating” a hit by clicking on the hit energy line at a random place. It could then play the hits it would be using in DrumGizmo, giving a good idea of whether the current layout of hits would actually work. Could have, not should have, convenience factor. 
  
- 
-====Already implemented==== 
-  * The possibility to adjust the length of the fadeouts of selections. This fadeout value can be global for all selections, but should be adjustable. 
-  * The possibility to adjust the cutoff energy level when using "auto". 
  
 ====Known bugs==== ====Known bugs====
-  * It seems that the “prefix” entered in the editor is somehow added twice to the names in the xml files, rendering the data structure faulty.+  * It seems that the “prefix” entered in the editor is somehow added twice to the names in the xml files
 +  * Selection deletion (aggressively) sometimes results in a segfault. 
 +  * When moving circles around in velocity viewwhen moving several one after the other, all circles that have been moved prior also gets painted yellow. 
 +  * When having moved circles around in velocity view, then selecting the right-most hit and deleting it, all manually moved circles go back into their original places.
dev/feature_requests.txt · Last modified: 2020/06/18 19:05 by alex-j
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