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dev:feature_requests [2014/03/05 22:10] – [Not yet implemented] devadev:feature_requests [2014/04/02 20:34] – [Known bugs] muldjord
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 =====DGEdit===== =====DGEdit=====
-The following is a prioritized feature request list for the DrumGizmo Drumkit editor. First on the list has highest priority: + 
-====Not yet implemented==== +
-  * Autoupdate (preview as in Gimp) when dragging 'attacklength', 'falloff' and 'fadelength' sliders. +
-  * Save all energy levels to the .xml file. If no energies are detected when loading a kit → autogenerate. +
-  * The possibility to click on the circles in velocity view, which will then select the corresponding selection in waveform view. +
-  * New playback features (with smart mouse mappings): +
-    * Play single selection in its entirety including fade-in/out. +
-    * Play a fraction of each sample sorted by power-position (length customisable, mark circle when played). +
-  * Add the possibility to move selections around freely in velocity view. This allows the user to override the calculated energy for a selection if it is wrong. +
-  * A one-click button that automatically spreads out all currents hits evenly over the velocity span, preserving current sort order. +
-  * Allow the manipulation of more than one selection at a time using a common ctrl+mouseclick or by dragging the mouse across one or more selections. With more selections selected, when resizing, all selected selections should resize accordingly. +
-  * Export to single file with multiple channels for future disk-stream feature preparation. +
-  * Implement fader instead of sample multiplier. +
-  * Add notch-filter with q,f and g sliders. Preview needed. Use this notch filter in the auto calculation. +
-  * Save instrument settings. +
-  * Make multiple instruments in the same session and save them in one session-file.+
 ====Known bugs==== ====Known bugs====
   * It seems that the “prefix” entered in the editor is somehow added twice to the names in the xml files.   * It seems that the “prefix” entered in the editor is somehow added twice to the names in the xml files.
   * Selection deletion (aggressively) sometimes results in a segfault.   * Selection deletion (aggressively) sometimes results in a segfault.
 +  * When moving circles around in velocity view, when moving several one after the other, all circles that have been moved prior also gets painted yellow.
 +  * When having moved circles around in velocity view, then selecting and deleting any hit, all manually moved circles go back into their original places.
dev/feature_requests.txt · Last modified: 2020/06/18 19:05 by alex-j
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